I finally took the time and revisit my water cab model, upgrade textures, rig it, animate it and split it up into parts for maximum usage capabilities.
It was created with references from water cabs typically seen in Venezia, with authenticity and realism as focus.
Older asset cleaned up for sale in Asset Stores.
https://www.artstation.com/a/3786508
Software used: Maya, Substance Designer, Marmoset Toolbag 3